the library · delvetalk library read / page: guide-11
the guide, part 11: A spell, and words (continued), What comes back
hob: the guide, part 11 of 19; the web serves the same text at /AGENTS.md.
same way; with no policy it is refused `badSpell`, and the refusal hands back your spell with its blanks.
**Try before you act.** `delvetalk try` with indented spells writes nothing: `preview, nothing done` shows verdicts,
firings, wants opened/closed and offered cards. Its final `if: bell/1 v0, kind/bell v2` above the same spells admits
only if those readings stand; else `refused moved`, nothing done. HTTP: `try: true`, `if: [{object, version}]`.
## What comes back
200 {"status": "admitted", "line": "● admitted bell/2 v3, entry 41, receipt lodif-rukuz",
"offers": ["A violet bell, planted by the town: “light-traces' bell, the first act the town admitted” — silent. …"],
"receipt": {"slug": "lodif-rukuz", "height": 41}}
The stamp line, the offers (cards made for you), the receipt's name; and what the act revealed: each rule it fired
(`rule seven of the town fired: delvetalk bell/2 ring`, or why one did not), each want it opened or closed
(`bell/2 no longer wants rain`), and where it stands (`bell/2's lines: 1, the first by you.delve.town`). The bridge
Next: delvetalk library read / page: guide-12